Post by osiris on Mar 31, 2007 21:08:20 GMT 1
So, the first real Oblivion expansion is finally in the stores.
I don't want to bother you with various random thoughts on Oblivion: alas i'm still not an Oblivion player, so my words would be... well, probably just random thoughts! Then what i prefer to do here, is simply type what Bethesda says in its site, to give you a first fast description of what Shivering Isles features. There shouldn't be any spoilers at all, so this is a safe reading i suppose...
From
www.elderscrolls.com/games/shiveringisles_overview.htm
"Shivering Isles features more than 30 hours of new gameplay and allows you to explore an entirely new plane of Oblivion - the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles adds to the existing world of Oblivion so you can continue playing with your existing save game / character, or create an all new character just to explore the new content."
(...)
"Within the Realm of Sheogorath, players can explore the two extreme sides of the god’s madness – the sublimely creative and the completely psychotic. Something is happening to the Shivering Isles and Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction. Do you have the strength to survive his trials, tame a realm fraught with paranoia and despair, and wear the mantle of a God?"
"The Shivering Isles features a bizarre landscape split between the two sides – Mania and Dementia –filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. You’ll encounter more than a dozen new creatures including hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. Throughout your adventure, you will discover all new items, ingredients, spells, and more, and have the talented craftsmen of Crucible and Bliss forge new armor and weapons just for you."
Some screenshots can be found here
... So that's how Bethesda announces the new expansion; pretty clear and simple, as every expansion announcement should be done, after all.
Ok, back to the real world now. Always avoiding my thoughts for the moment, which are yours about it? What do you expect from Shivering Isles? Or maybe you are already playing it, so you want to share your first impressions here? Every thought is welcome...
So i will have stuff to think about and to post my own. Oh, and here's what good Todd Howard replies to some (random but smart) questions by some fans at Planet Elder Scrolls:
planetelderscrolls.gamespy.com/View.php?view=Articles.Detail&id=51
I think that this interview is a good thing to know what SI really changes in Oblivion, and what it doesn't changes at all....
So start posting our thoughts now!
I don't want to bother you with various random thoughts on Oblivion: alas i'm still not an Oblivion player, so my words would be... well, probably just random thoughts! Then what i prefer to do here, is simply type what Bethesda says in its site, to give you a first fast description of what Shivering Isles features. There shouldn't be any spoilers at all, so this is a safe reading i suppose...
From
www.elderscrolls.com/games/shiveringisles_overview.htm
"Shivering Isles features more than 30 hours of new gameplay and allows you to explore an entirely new plane of Oblivion - the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles adds to the existing world of Oblivion so you can continue playing with your existing save game / character, or create an all new character just to explore the new content."
(...)
"Within the Realm of Sheogorath, players can explore the two extreme sides of the god’s madness – the sublimely creative and the completely psychotic. Something is happening to the Shivering Isles and Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction. Do you have the strength to survive his trials, tame a realm fraught with paranoia and despair, and wear the mantle of a God?"
"The Shivering Isles features a bizarre landscape split between the two sides – Mania and Dementia –filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. You’ll encounter more than a dozen new creatures including hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. Throughout your adventure, you will discover all new items, ingredients, spells, and more, and have the talented craftsmen of Crucible and Bliss forge new armor and weapons just for you."
Some screenshots can be found here
... So that's how Bethesda announces the new expansion; pretty clear and simple, as every expansion announcement should be done, after all.
Ok, back to the real world now. Always avoiding my thoughts for the moment, which are yours about it? What do you expect from Shivering Isles? Or maybe you are already playing it, so you want to share your first impressions here? Every thought is welcome...
So i will have stuff to think about and to post my own. Oh, and here's what good Todd Howard replies to some (random but smart) questions by some fans at Planet Elder Scrolls:
planetelderscrolls.gamespy.com/View.php?view=Articles.Detail&id=51
I think that this interview is a good thing to know what SI really changes in Oblivion, and what it doesn't changes at all....
So start posting our thoughts now!