Post by osiris on Mar 26, 2008 11:05:49 GMT 1
Artwork by Lutemoth
Tamriel Rebuilt Map 1 - Telvannis is back. And now it features over 100 quests!!!
First of all, let me tell you that playtesting these new 102 quests was truly a pleasure to me. I enjoyed working with the team really a lot! So I can't hesitate in announcing you the new creations of the Tamriel Rebuilt Team.
I will start by quoting Ludovic's words.
"Good job team.
When I first put the plans in place for building quests in map1, I never expected that things would turn out so well. Most people just said it wouldn't happen, but you've all done sterling work on this.
Up until this iteration, every attempt to add quests to TR failed. (people said that it was cursed ) The curse is broken. "
Link to the first and second release thread at the Official Bethesda Forum:
www.bethsoft.com/bgsforums/index.php?showtopic=825353&st=0&start=0
www.bethsoft.com/bgsforums/index.php?showtopic=827401&hl=
(much of the following text is indeed a quote from the threads)
Tamriel Rebuilt Morrowind Map 1: Telvannis is the first part of Tamriel Rebuilt's Morrowind Mainland Province project.
Download links:
Planet Elder Scrolls[/b][/size]
TESNexus
ModDB[/b][/url]
A large mod, it adds great amounts of content to the game, including:
-Over 500 exterior cells
-Over 400 interior cells
-Over 100 quests
-Over 400 dialogue pages
-Over 6500 new dialogue entries
-Over 950 new NPCs
-Over 90 new books
-Over 25 new creatures
-Over 250 new pieces of equipment
-Many new models created
The complete size of Morrowind Mainland
The complete size of Map 1 - Telvannis with the cities and settlements names
The complete size of Map 1 - Telvannis with the geography names
This third release includes over 100 brand new quests divided per faction quests, miscellaneous and wilderness quests.
The mainquest, the Telvanni Masters quests, the Imperial Cult quests, the Imperial Legion will be in the final release.
The area that Map 1 occupies is mostly occupied by House Telvanni, save for two Imperial settlements on its western coast. It spans diverse types of terrain, from the rugged Boethian Mountains to the overgrown wilderness of the Telvanni Isles; from the rolling hills and fertile pastures of the Molagreahd to the dark depths of the Sea of Ghosts.
Its population is spread across a number of settlements, ranging from the majestic glory of Port Telvannis to the imposing battlements of Firewatch; from the sprawling bridges of Gah Ouadaruhn to the dizzying heights of Tel Ouada.
The quests that are included in this file are the following:
- The Fighters Guild, with a headquarters in Firewatch
- The Mages Guild, which also has its base in Firewatch
- The Thieves Guild, which occupies the sleazy tavern the Howling Noose in Firewatch
- The Tribunal Temple, with their chapel in Ranyon-ruhn
- And of course House Telvanni; you can do all the mouth quests and a whole quest line for master Mithras of Ranyon Ruhn for them.
Also included in this file are all the miscellaneous quests of Telvannis. Port Telvannis, the capital of the Telvanni lands, has 9 of them! Gah Sadrith is second with 5 miscellaneous quests; Gah Ouadaruhn has 4. Firewatch, Bal Oyra, Tel Ouada and Ranyon-ruhn all have 3 miscellaneous quests. The rest of the settlements have 2 quests each.
And even if that isn't enough, we also have 6 quests implemented in the wilderness. One of them, Kill the Messenger, is very large indeed. So find and play all of our quests and have fun with them!
If you need some help with completing a quest, we have a thread which can answer your question(s): the quest helping forum.
The team also likes if you post errors that you find in these forums, it will allow us to make it even better!:
Error reporting forum[/b].
Some of the main areas of interest are:
Port Telvannis
Port Telvannis sits on the largest of the Telvanni Isles, on the eastern end of Morrowind. It is the capital of the Telvanni district, and home to Archmagister Rilvin Dral, the head of the Telvanni Council. It also features the Telvanni Council House itself, where the "Parliament of Bugs", made up of the six councilors, sits in session. The city itself is a maze-like construct of overlapping roots and housepods. Inside the city can be found a large slave market, where the Dres bring fresh captives for the service of the Mage-lords. Life here goes on as if the Empire never existed, for the Council vigorously protects ancient Telvanni privileges.
Screenshots:1 2 3 4
Firewatch
Firewatch is the center of Imperial power in the area, and is home to the bullish Duchess Perulia Jandacia, recently elevated to the status of Duchess of the Telvanni District. The lighthouse shines out over the bay, a symbol of Imperial power. The mighty castle of Firewatch has stood for centuries as a bastion of Imperial strength, but as the unrest in Cyrodiil threatens to draw the legions from the provinces and the duchess pushes Telvanni patience to its limit, the locals wonder for how much longer it will stand.
Screenshots: 1 2 3
Tel Ouada
Situated in the midst of miles of rolling pastures and gentle hills, the fiercely independent Mistress Rathra's mighty tower dominates the land for miles around. Its rich agricultural hinterland and thriving workshops are the focal point for rising anger against Imperial domination.
1 2 3 4
Gah Sadrith
Situated just across the bay from Port Telvannis on the second largest of the Telvanni Isles, Gah Sadrith is the domain of the newest member of the Council, the Altmer Mistress Eldale. Its busy markets and open plazas attract many to its siltstrider port.
Screenshots: 1 2
Ranyon-ruhn and Tel Aranyon
The ancient Velothi town of Ranyon-ruhn is small and compact, and relies upon ebony mining for sustenance. It is overlooked by Tel Aranyon, the tower of Master Mithras, an unusually earthly Telvanni lord.
Screenshots: 1 2
Gah Ouadaruhn
The bustling trading town of Gah Ouadaruhn spans the Nebet Bay. Its maze-like homes and towers are built over the water itself.
Screenshots: 1 2 3
Bal Oyra
Bal Oyra sits at the apex of the Dolmalag Peninsula, a sleepy Imperial charter town. Its small keep looks out over a small amount of Imperial houses and some older dunmer shacks.
Screenshots: 1 2
Bahrammu
Bahrammu is a ramshackle Dunmer village slightly to the north west of Bal Oyra, on Balvaarden Isle. Its desperately poor inhabitants rely on a combination of fishing and farming to survive, and have incorporated the local wild mushrooms into the settlement's Dunmer architecture.
Screenshots: 1 2 3
Sadas Plantation
Sadas Plantation lies on the western end of Gahvan Isle, a short walk from Port Telvannis. Its farmers raise Silt Striders for sale to the mainland as beasts of burden, along with netches and some crops. Its fields are overlooked by Tel Sadas, an ancient second era Velothi fortification.
Ashamul
Ashamul is a small troglodytic community living near the infamous Aranyon Pass. Its inhabitants are desperately poor, and get by however possible.
Screenshot: 1
Sarvanni
Sarvanni is an underground molecrab farm slightly to the north of Ashamul. It is here that molecrabs are farmed for their eggs and their shells, producing the raw materials required for the local Telvanni guards' armor.
Screenshots: 1 2
Tel Oren
Tel Oren is the tower of the hermetic Mistress Faruna, situated to the south of Firewatch, on the tip of the Amurbal Peninsula.
Yashazmus
Yashazmus is an ancient Daedric ruin that has been overgrown by the wild-growing mushrooms of the Telvanni Isles
Screenshots: 1 2
Manrizanche
Manzirache is a series of sunken Dwemer ruins, its passages twisted by time into odd directions, and its great halls flooded with water.
Screenshot: 1
Bthzundcheft
Bthzundcheft is an ancient Dwemer stronghold that has been torn apart by the roots pushing through its walls. It has become notorious as a hotbed of smugglers.
Screenshots: 1 2
These are just a few of the many locations you can visit, from large cave complexes and mines, to secluded shrines and isolated farmhouses. Take a detour from the roads and explore this land, its people and its secrets.
Further screenshots can be found here.
We hope that you all enjoy our mod! We have certainly enjoyed laboring long and hard to bring it to you!
- Tamriel Rebuilt Team[/left]